While it was, of course, a digitally created video game, it adhered to same fundamental principles that made the film so good. In 2008, Electronic Arts got those three key ingredients right with Dead Space, a third-person shooter game with a plot not unlike that of Cameron's film. The legacy of Aliens does continue - but in the form of a video game. They also often lack the important things that Aliens did so well: imagination, creativity and ambiance. Today's sci-fi blockbusters, while full of CG wizardry, are decidedly less impressive now that anything is possible with the simple click of a mouse. The game is played slowly and cautiously since alien baddies can pop out of seemingly anywhere. Released shortly before the mainstream advent of computer animation, Aliens was thus a new high in filmmaking ingenuity. The 1986 film, directed by James Cameron before he became king of the world, relied on great sets, costumes and atmosphere design to create a believable - and scary - world of space horror. If you're a fan of old-school science fiction like me, you'd probably agree that Aliens was the last great movie of the genre. A screen grab from the game Dead Space 2.
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